Saturday, September 7, 2019

Proxy Cannon Assignment

For this assignment we were to go through a series of video tutorials teaching us how to proxy model a canon, some plants and ground, and how to put them into Unreal Engine.
I took a couple of screenshots from the early modeling stages:
And then several shots of the final view with the wireframes visible:


And finally, a couple shots of the canons in Unreal with some metallic texture applied:

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